AI Insights · Timothy · June 2023
Top 5 Platformer Games in Poland Q2 2023: Performance Insights
Discover the performance trends of the top 5 platformer games in Poland during Q2 2023, with insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 platformer games in Poland showcased interesting trends across downloads, revenue, and active users. Here's a closer look at the performance of these popular games, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw a fluctuating pattern in weekly revenue, starting at around $166K in late March and ending at approximately $87K by the end of June. Downloads for the game showed a general decline, dropping from about 30K in late March to around 16K by the end of June. Weekly active users also saw a decrease, beginning the quarter at roughly 586K and concluding at about 406K.
Subway Surfers by Sybo Games ApS experienced a varied revenue stream, peaking at $1.8K in early May but generally hovering around the $500-$700 range for most weeks. The game maintained strong downloads, peaking at 28K in mid-May and recording around 21K by the end of June. Active users showed a robust trend, starting at approximately 968K in late March and reaching a peak of 1.1M in early June before settling at about 943K by the end of the quarter.
Twerk Race 3D — Fun Run Game from Freeplay LLC had minimal revenue, with occasional peaks such as $14 in mid-May. Downloads for the game were relatively stable, peaking at 22K in late May and ending the quarter at around 17K. Active users saw a steady increase, starting at 45K in late March and reaching nearly 60K by the end of June.
Tomb of the Mask by Playgendary Limited had consistent revenue, generally around $150-$200 per week, with a peak of $242 in the final week of June. Downloads were stable, fluctuating between 14K and 20K throughout the quarter. Active users remained steady, starting at around 141K and ending at approximately 142K.
Number Master: Run and merge from KAYAC Inc. showed no revenue throughout the quarter. Downloads varied, peaking at 17K in early May and ending at about 10K in late June. Active users saw a slight decline, starting at 30K in late March and ending at around 29K by the end of June.
For more detailed insights and data on these games, visit Sensor Tower.